

PROMPT RECORD · 公开作品详情
2×2网格,对4部著名漫画执行以下操作:RENDER_CHAIN = "[$INPUT_TOPIC :: iconic_interior ::…
公开 AI 图像创作记录,包含原图、提示词、使用模型、作者、标签与来源。
- 使用模型
- Nano Banana
- 创作者
- @Gdgtify
- 发布时间
- Sat Jul 11 08:15:00 +0000 2026
- 图片数量
- 2 张
完整提示词
源提示词按原始换行与标点完整保留2x2 grid, do this for 4 famous manga: RENDER_CHAIN = "[$INPUT_TOPIC :: iconic_interior :: isometric_cutaway_diorama]"
TRANSFORM = {
"floor_plan": "cube with two cut walls, floating on void, cross-section edges clean",
"hero_space": "inferred iconic location rebuilt as hyper-detailed 3D room, architecture/materials true to source, warm interior light",
"inhabitants": "2-4 miniature stylized characters, mid-activity, correctly scaled to furniture",
"set_dressing": "8-15 recognizable props, furniture, signage, easter eggs; dense yet legible",
"render_env": "clean 3D, soft GI, gentle AO, true isometric 45°, neutral bg, crisp focus"
}
NEGATIVE = "photorealism, off-model characters, empty room, missing props, harsh shadows"
OUTPUT = (RENDER_CHAIN :: TRANSFORM) - NEGATIVE
RENDER: single miniature isometric diorama image.提示词译文
译文与源提示词分开显示,不替代原文2×2网格,对4部著名漫画执行以下操作:RENDER_CHAIN = "[$INPUT_TOPIC :: iconic_interior :: isometric_cutaway_diorama]"
TRANSFORM = {
"floor_plan": "立方体切去两面墙壁,悬浮于空白空间,剖面边缘干净",
"hero_space": "根据原作推断出的标志性地点,重建为超精细3D房间,建筑/材质忠于原作,温暖室内光线",
"inhabitants": "2-4个微型风格化角色,处于活动中,与家具比例正确",
"set_dressing": "8-15个可识别道具、家具、标识、彩蛋;布局密集但清晰可辨",
"render_env": "干净3D渲染,柔和全局光照,柔和环境光遮蔽,标准45度等距视角,中性背景,对焦清晰"
}
NEGATIVE = "照片写实,走形角色,空房间,缺失道具,硬阴影"
OUTPUT = (RENDER_CHAIN :: TRANSFORM) - NEGATIVE
渲染:单个微型等距透视立体透视模型图像。