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PROMPT RECORD · 公开作品详情

提示词分享 🚨

公开 AI 图像创作记录,包含原图、提示词、使用模型、作者、标签与来源。

使用模型
Nano Banana
创作者
@edizkan_
发布时间
Sun Mar 29 06:13:09 +0000 2026
图片数量
1 张

完整提示词

源提示词按原始换行与标点完整保留
Prompt Share 🚨  

Build your army ⚔️
It starts with one…
then becomes unstoppable.

Prompt 👇(Recommended : Gemini Nano Banana)

A cinematic macro toy-photography scene of dozens of identical bean-sized instances of the uploaded reference character charging forward through a violent rainstorm in a partially broken military formation, led by a commanding figure riding a fantastic mount deeper in the frame. ar 16:9
🧬 Likeness Integrity (CRITICAL)
All instances must preserve exactly:

• proportions

• eye shape, spacing, stylization

• silhouette

• material identity
No redesign. No added features. No facial changes.

All soldiers are identical instances of the same character.
⚔️ Scene Concept & Motion Structure
The army transitions from formation into full charge:
• front rows breaking into aggressive motion

• mid rows reacting milliseconds later

• deeper rows still partially aligned
Motion spreads like a wave through the army
Each unit runs with controlled variation:
• different stride timing and body angles

• no identical poses

• all movement directed forward
Weapons:
• each unit carries an oversized medieval-style weapon

• designs vary but follow a unified visual language

• subtle controlled glow, never overpowering

• must not obscure character identity
🐉 Leader & Mount (COMMAND LAYER)
A commanding leader appears deeper in the frame, elevated above the formation:
• positioned off-center along a rule-of-thirds axis

• partially silhouetted through rain and haze

• clearly distinct from the soldiers through scale and placement
Mount Design Logic (CRITICAL):
• derived from the character’s material and world language

• no literal cloning or costume mimicry

• subtle harmony in form, texture, and accents
Pose:
• mount in forward surge, cutting through rain

• leader stable and controlled, not exaggerated

• presence communicates authority, not motion chaos
The leader has already moved.

The army is catching up.
🪂 Foreground Hero (IMPACT ANCHOR)
The closest instance dominates the foreground:
• captured mid-air in a dynamic jumping attack pose

• limbs extended with directional force

• weapon leading the motion
This figure acts as the visual entry point into the scene
🎥 Camera & Perspective (PRESSURE SHOT)
Ultra-low ground-level camera, almost touching wet terrain

18–24mm close-lens perspective
• foreground character enlarged by proximity

• army recedes diagonally into depth

• leader visible in mid/deep plane

• slight horizon tilt for instability

• some units cropped at frame edges
Viewer feels inside the charge
🔍 Depth of Field (MANDATORY)
Extremely shallow depth of field
• foreground hero = razor sharp

• nearby units slightly softened

• leader readable but partially diffused

• distant army dissolves into rain and haze
No full-frame clarity
💡 Lighting Doctrine (STORM LIGHT)
Hard directional back/side light cutting through rain
• strong rim light outlining silhouettes

• rain streaks illuminated as sharp lines

• deep shadow pockets between units
Optional subtle lightning flicker in distant haze

(very restrained)
🌧️ Rain System (CRITICAL)
Heavy rainfall with layered depth:
• near-lens droplets large and blurred

• mid-plane rain sharp and directional

• distant rain becomes atmospheric density
Ground interaction:
• splashes triggered by movement

• water displacement trails behind steps

• ripples breaking across puddles
No dry surfaces
🧱 Surface & Scale Illusion
Soaked battlefield terrain:
• muddy texture with micro detail

• shallow puddles between movement paths

• reflective surface broken by footsteps
Footprints and water displacement must feel reactive and physical
🎨 Color & Mood
• cold desaturated palette (deep blues / greys)

• subtle warm rim highlights

• character colors remain grounded and readable

• leader + mount slightly separated through contrast, not glow
No oversaturation

No neon tones
⚡ Foreground Chaos Layer
Near-lens elements:
• blurred rain streaks crossing frame

• water splashes partially occluding edges

• drifting mist fragments
Frame must feel layered, active, and slightly obstructed
🧠 Emotion
Command has been given.

Momentum is irreversible.
This is not chaos.

This is controlled force.
🚫 Negative Constraints
No centered composition

No flat lighting

No full-frame sharpness

No empty gaps in formation

No random chaotic posing

No stylization drift

No mount copying the character literally

提示词译文

译文与源提示词分开显示,不替代原文
提示词分享 🚨  

打造你的军团 ⚔️
起点只有一个……
随后势不可挡。

提示词 👇(推荐:Gemini Nano Banana)

一个电影感十足的宏观玩具摄影场景,数十个相同的、仅豆粒大小的已上传参考角色实例,在一场猛烈的暴风雨中以部分破碎的军事阵型向前冲锋,由一位骑着奇异坐骑、位于画面更深处的指挥官形象率领。ar 16:9
🧬 相似性完整性(关键)
所有实例必须严格保留:

• 比例

• 眼睛形状、间距、风格化

• 轮廓

• 材质身份
禁止重新设计。禁止添加特征。禁止面部改动。

所有士兵均为同一角色的相同实例。
⚔️ 场景概念与运动结构
军团从阵型过渡为全面冲锋:
• 前排突然转为激烈运动

• 中排在毫秒之后做出反应

• 更深的队列仍保持部分对齐
运动如浪潮般在军团中扩散
每个单位以受控变化奔跑:
• 步幅节奏与身体角度各不相同

• 没有完全相同的姿势

• 所有运动均朝向前方
武器:
• 每个单位携带一把尺寸过大的中世纪风格武器

• 设计各有变化,但遵循统一的视觉语言

• 微妙且受控的光晕,绝不喧宾夺主

• 不得掩盖角色身份
🐉 领袖与坐骑(指挥层)
一位威严的领袖出现于画面更深处,凌驾于阵型之上:
• 沿三分构图轴线偏置

• 在雨幕与薄雾中呈部分剪影

• 通过尺寸与位置与士兵明显区分
坐骑设计逻辑(关键):
• 源自角色的材质与世界语言

• 不得进行字面克隆或服饰模仿

• 在形态、质感、装饰上保持微妙和谐
姿态:
• 坐骑向前猛冲,劈开雨水

• 领袖姿态稳定受控,不夸张

• 气传达威严,而非运动混乱
领袖已经出发。

军团正在追赶。
🪂 前景英雄(冲击锚点)
最近的实例主导前景:
• 以动态跳起攻击姿态在空中定格

• 四肢带有方向性的力量外伸

• 武器引导运动方向
此人物作为场景的视觉入口
🎥 镜头与透视(压力镜头)
超低地面视角相机,几乎贴触湿润地形

18–24mm 近距离镜头透视
• 前景角色因贴近而放大

• 军团沿对角线向纵深延伸

• 领袖可见于中/远景平面

• 轻微地平线倾斜以带来不稳定感

• 部分单位在画面边缘被裁切
观者感觉置身于冲锋之中
🔍 景深(强制要求)
极浅景深
• 前景英雄 = 极致清晰

• 附近单位轻微柔化

• 领袖可辨认但部分虚化

• 远景军团消融于雨雾之中
不允许全幅清晰
💡 光照原则(风暴光)
硬定向背光/侧光劈开雨幕
• 强烈轮廓光勾勒剪影

• 雨线被点亮为锐利线条

• 单位之间形成深邃阴影区
远处薄雾中可选的微弱闪电闪烁

(极为克制)
🌧️ 雨水系统(关键)
具有分层纵深的强降雨:
• 近镜雨滴大且模糊

• 中景雨线锐利且具方向性

• 远景雨化为大气密度感
地面交互:
• 运动激起水花

• 步骤后方形成水流位移尾迹

• 涟漪在积水间扩散
不得有干燥表面
🧱 表面与尺度错觉
浸透的战场地形:
• 带有微观细节的泥泞质地

• 移动路径间的浅水洼

• 反光表面被脚步打破
足迹与水流位移必须感觉反应灵敏且具物理感
🎨 色彩与情绪
• 冷调去饱和度调色板(深蓝/灰)

• 细腻的暖色轮廓高光

• 角色的颜色保持扎实且可读

• 领袖 + 坐骑通过对比(而非光晕)轻微区分
不得过度饱和

不得出现霓虹色调
⚡ 前景混乱层
近镜元素:
• 模糊的雨线横越画面

• 水花部分遮挡边缘

• 飘动的薄雾碎片
画面必须有层次感、动感,并带有轻微遮挡
🧠 情绪
命令已经下达。

势头不可逆转。
这不是混乱。

这是受控的力量。
🚫 否定约束
不得居中构图

不得平面打光

不得全幅清晰

不得出现阵型空隙

不得随意混乱的姿势

不得风格化偏移

不得让坐骑字面照搬角色
微距浅景深冷色调对角线动势仰视硬光轮廓光角色群像3D 渲染电影感参考图引导